Publications


    International Conferences
  • The 3rd International Conference on Leadership and Management (ICLM 2018) 13 – 14 August 2018 at the Kuala Lumpur Convention Centre (KLCC), Malaysia

  • ICEC 2017 IFIP International Conference on Entertainment Computing, Tsukuba, Japan

  • ICEC 2016 IFIP International Conference On Entertainment Computing, Vienna, Austria Papers and poster presentations (Travel Cost was sponsored by University of Vienna)

  • ICEC 2015 IFIP International Conference On Entertainment Computing, Trondheim Norway (Secured a place to participate in Doctoral consortium, Fully sponsored by NTNU) https://icec2015.idi.ntnu.no/?page_id=237

  • Gamepec 2015 Game physics and Mechanics International Conference, Langkawi, Malaysia

  • Bizmatour 2015 International Conference on Business, Management, Tourism, and Hospitality

  • International Journals
  • The Bahasa Melayu Version of Copenhagen Psychosocial Work Environment Questionnaire: A Validity-Reliability Study Using Second Generation Statistical Techniques at BioMed Research International (JCR, 2.197 Impact Factor). Accepted and Forth Coming

  • Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs, Liliana Vale Costa, Ana Isabel Veloso, An Empirical Validation Of Consumer Video Game Engagement: A Playful-Consumption Experience Approach, Entertainment Computing, Volume 29, 2019, Pages 43-55, ISSN 1875-9521, (JCR, Impact Factor 1.297)

  • Ashfaq, M., Jiang, Y., Waheed, A., & Abbasi, A. Z. (2018). Buying Luxury Brands Online: The effect of money-back guarantee on perceived risk and purchase intention. International Journal of Marketing, Communication and New Media, (4). (Listed in Clarivate Master Journal List as ECSI)

  • Abbasi, A. Z., Ting, D. H., & Hlavacs, H. (2017). Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation. International Journal of Computer Games Technology, 2017. (Listed in Clarivate Master Journal List as ECSI and Scopus Databases)

  • Abbasi, A. Z., & Abu Baker, S. A. J. (2017). Playful-Consumption Experience of Videogame-Play Influences Consumer Video-Game Engagement: A Conceptual Model. Global Business and Management Research: An International Journal, 9(1s), 9. (Listed in ERA Australian index, EBSCO, Gale, ProQuest, Ulrich‘s International Periodicals Directory and etc.)

  • Zaib Abbasi, A., & Jamak, A. B. S. A. (2015). A Conceptual Model: Video-Game Engagement and Its Moderating Impact on Consumers’ Personality. Advanced Science Letters, 21(5), 1216-1220. (Indexed in the ISI Conference Proceedings Citation Index)

  • 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019

  • Joint Conference on Serious Games, 9th Int. Conf. on Serious Games Development & Applications (SGDA 2018), 8th GameDays Int. Conference (GameDays 2018) 7-8 November 2018, Darmstadt, Germany

  • Other Publications
  • Amir Zaib Abbasi, Ting Ding Hooi, Hlavacs,H., & Muhammad Shahzeb Fayyaz (2019). Playful-Consumption Experience and Consumer Videogame Engagement in the lens of S-R Model: An Empirical Study. In First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings. Lecture Notes in Computer Science, vol 11595. Springer, Cham (Indexed in the ISI Conference Proceedings Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.)

  • Ting, D. H & Abbasi, A. Z. (2018). Place Attachment of the Indigenous Community: Trust and Readiness towards Development Accepted in Association for Consumer Research, Dallas US, 11 – 14 October 2018. Forth Coming in Advances for Consumer Research 2018 (Ranked B in ABDC listing)

  • Abbasi A.Z., Ting D.H., Hlavacs H., Fayyaz M.S. (2018) Modeling Consumers’ Observational Learning in Digital Gaming: A Conceptual Model. In: Göbel S. et al. (eds) Serious Games. JCSG 2018. Lecture Notes in Computer Science, vol 11243. Springer, Cham (Indexed in the ISI Conference Proceedings Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.)

  • Jamak, A. B. S. A., Abbasi, A. Z., & Fayyaz, M. S. (2018). Gender Differences and Consumer Videogame Engagement. In SHS Web of Conferences (Vol. 56, p. 01002). EDP Sciences. (Indexed in the ISI Conference Proceedings Citation Index)

  • Abbasi A.Z., Ting D.H., Hlavacs H. (2017) Playful-Consumption Experience in Digital Game Playing: A Scale Development. In: Munekata N., Kunita I., Hoshino J. (eds) Entertainment Computing – ICEC 2017. ICEC 2017. Lecture Notes in Computer Science, vol 10507. Springer, Cham (Indexed in the ISI Conference Proceedings Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.)

  • Abbasi A.Z., Ting D.H., Hlavacs H. (2016) Proposing a New Conceptual Model Predicting Consumer Videogame Engagement Triggered Through Playful-Consumption Experiences. In: Wallner G., Kriglstein S., Hlavacs H., Malaka R., Lugmayr A., Yang HS. (eds) Entertainment Computing - ICEC 2016. ICEC 2016. Lecture Notes in Computer Science, vol 9926. Springer, Cham (Indexed in the ISI Conference Proceedings Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.)

  • Abbasi A.Z., Ting D.H., Hlavacs H. (2016) A Revisit of the Measurements on Engagement in Videogames: A New Scale Development. In: Wallner G., Kriglstein S., Hlavacs H., Malaka R., Lugmayr A., Yang HS. (eds) Entertainment Computing - ICEC 2016. ICEC 2016. Lecture Notes in Computer Science, vol 9926. Springer, Cham (Indexed in the ISI Conference Proceedings Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.)

  • Abbasi, A. Z., Ting, D. H., & Jamek, A. B. S. A. (2015, August). An integrated conceptual model for predicting behavioral learning triggered by video-game engagement: A mediating role of observational learning. In Game Physics and Mechanics International Conference (GAMEPEC), 2015 (pp. 11-15). IEEE. (Indexed in the ISI Conference Proceedings Citation Index and Scopus)

  • Workshops
  • Advanced Issues in Partial least squares Structural equation modeling (April 2017) Instructor: Dr. Jan Michael Becker

  • Exploring possibilities: Learning how to use qualitative interviewing in research (Jan 2017) Instructor: Dr. Chong, Dr. Subarna, Dr. Ting Ding Hooi

  • Panel data analysis (Jan 2017) Instructor: Dr. Poon Wai Ching

  • SEM and SmartPLS workshop (Oct 2016) Instructor: Prof. T. Ramayah

  • Partial Least Squares (PLS) with software application using SmartPLS3 and WarpPLS (April 2016) Instructor: Dr. Mehran and Dr. Mostafa S. Rasooli

  • How to target a good journal and publish (June 2016) Instructor: Dr. Diu Seng See

  • How to write and publish paper in high impact factor journal (June 2016) Instructor: Prof. T. Ramayah

  • Questionnaire design Instructor: Dr. Frederick Conrad and Prof. Dr. Frauke Kreuter

  • How to Structure, Submit and Revise an original research article

  • A Full-day Workshop on PLS-SEM Analyses using the WarpPLS 6.0 at International Research Conference, Szabist, Islamabad, on 24th April 2019.

  • Research Proposal Development Workshop at University of Haripur on 18th April 2019.

  • Two Days Workshop on Research Methods and Data Analyses using SmartPLS 3.2.8 at Szabist, Islamabad on 6th and 7th April, 2019.

  • A Full-day Workshop on Partial Least Squares Structural Equation Modeling (PLS-SEM) using SmartPLS 3.2.7 at COMSATS, Abbottabad, Pakistan on 30th November 2018.

  • Two days’ Workshop on Partial Least Squares Structural Equation Modeling (PLS-SEM) using SmartPLS 3.2.7 at Szabist, Islamabad, Pakistan on 13th and 14th October 2018.

  • A Full-day Workshop on Partial Least Squares Structural Equation Modeling (PLS-SEM) using SmartPLS 3.2.7 at City University Peshawar, Pakistan on 3rd May 2018.

  • A Full-day Workshop on Partial Least Squares Structural Equation Modeling (PLS-SEM) using SmartPLS 3.2.7 at Capital University of Science and Technology, Islamabad, Pakistan on 29th April 2018

  • One-Day Workshop On PLS-SEM Using SmartPLS 3.2.7 at Department of Management and Humanities, University Teknologi PETRONAS, Malaysia, 12th November 2017

  • Quantitative Research Methods With An Application of SPSS and PLS-SEM In Digital Gaming at IFIP International Conference on Entertainment Computing 2017, September 18th, 2017, Tsukuba City, Japan